Introduction to the SketchUp interface: This could include an overview of the different parts of the SketchUp window and how to navigate between them.
Creating and modifying basic shapes: Students could learn how to create and edit basic 3D shapes such as boxes, spheres, and cylinders.
Working with components and groups: Students could learn how to create and use components and groups to save and reuse common objects in their models.
Using the SketchUp drawing and inference tools: Students could learn how to use SketchUp's drawing and inference tools, such as the Line and Rectangle tools, to create and edit shapes in their models.
Applying materials and textures: Students could learn how to apply materials and textures to their models, including how to import custom textures.
Adding lighting and shadows: Students could learn how to add lighting and shadows to their models, and how to control the intensity and direction of the light.
Rendering and presenting models: Students could learn how to create high-quality images and animations of their models, and how to present their models to others using SketchUp's viewing and presentation tools.